#pragma once

#include "GameModel.h"

namespace WFC = Windows::Foundation::Collections;

namespace TicTacToe
{
	public ref class TicTacToeAI sealed
	{
	private:
		GameModel^ m_gameModel;
	public:
		TicTacToeAI(void);
		//~TicTacToeAI(void);

		Cell^ GetNextTurn(GameModel^ gameModel);
	};
}

